Electronic games and the reluctance of students to study

الألعاب الإلكترونية وعزوف التلاميذ عن الدراسة

  • Miloud Rahali University of Emir Abdelkader in Constantine
  • Abdelhamid Belabbes University of M'sila
Keywords: electronic games, schoolchildren, abstinence

Abstract

This study is a summary of a field study conducted by researchers and students from the University of Mesila in the media and society in the academic year 2017/2018, and it is one of the first field studies in the region that address the reasons, results and solutions to the problem of students' reluctance to study because of electronic games of October 2017 Until the end of April 2018, where we focused on the field survey to survey the views of schoolchildren at the level of all schools in the educational areas of the state capital in the middle and secondary stage, where we dealt with the problem of the role of electronic games in the reluctance of students to study in the area Mesila? Following the descriptive analytical approach.

Downloads

Download data is not yet available.

References

- Arabic references in English:

Al-Ainif, A. M. (1998). Islamic Values and Education [Al-Qiyam Al-Islamiyah wa Al-Tarbiyah]. Abar Badr Library, Kingdom of Saudi Arabia.

Shahat, A. R. (2007). Cultural and Media Needs of Adolescents [Hajat Al-Murahiq Al-Thaqafiyah wa Al-I’lamiyah]. Alexandria Book Center, Egypt.

Fathi, A. A. M. (1998). Production of Educational Internet Supplements [Intaj Mukammilat Al-Internet Al-Ta‘limiyah]. (1st ed.). Alam Al-Kutub, Cairo.

Baya, S. (2005). The Scientific Guide for Using the Internet [Al-Daleel Al-‘Ilmi Li-Istikhdam Al-Internet]. Dar Nashr, Amman.

Al-Jassami, A. A. (1994). Child Psychology and Electronic Games [Sikolojia Al-Child wa Al-A’ba’ Al-Iliktroniya]. (2nd ed.). Dar Al-Arabia Alam Al-Kutub, Jordan.

Hamed, A. S. Y. (2001). The World of Electronic Games [‘Aalam Al-A’ba’ Al-Iliktroniya]. (5th ed.). Alam Al-Kutub, Jordan.

Al-Sama, H. (1996). The Global Computer Network: The Internet Places the Child in the World of Virtual Games [Al-Shabaka Al-Kumbiyutriyah Al-‘Alamiyah: Al-Internet Tada‘ Al-Child Fi ‘Aalam Al-A’ba’ Al-Iftiradiyah]. Al-Wafa Library, Cairo.

Abd Al-Kamil, R., et al. (1997). Games Online with Our Children [A’ba’ ‘Ala Al-Khat Ma’a ‘Atfalina]. Egyptian Modern Press, Cairo.

Abd Al-Hamid, M. (2007). Communication with Games on the Internet Network [Al-Ittisal Ma’a Al-A’ba’ ‘Ala Shabakat Al-Internet]. (1st ed.). Alam Al-Kutub, Cairo.

Ami, M. (2010). Internet Addiction in the Age of Globalization [Idman Al-Internet Fi ‘Asr Al-‘Aulamah]. (1st ed.). Dar Safa for Publishing and Distribution, Amman.

Al-Jayini, M. M., & Al-Jayini, M. M. (2005). Electronic Information Security [Aman Al-Ma’lumat Al-Iliktroniya]. Dar Al-Fikr Al-Jami‘i, Alexandria.

Mursi, M. (2005). Modern Information Technologies [Al-Taqaniyat Al-Hadithah Lil-Ma’lumat]. Dar Wa’il for Publishing.

Ya’ish, A. A. B. Q. (2004). Electronic Marketing as Elements of the Marketing Mix via the Internet [Al-Tasweeq Al-Iliktroni K-I‘anasir Al-Mazij Al-Tasweeqi ‘Abr Al-Internet]. (1st ed.). Dar Alia for Publishing and Distribution, Jordan.

Hayat Web. (n.d.). Electronic Life Website: Defining the Most Important Electronic Games [Mawqi‘ Al-Hayat Al-Iliktroni: Fi Al-Ta‘arif Bi-Aham Al-A’ba’ Al-Iliktroniya]. Retrieved from www.hayatweb.com.

Echourouk Al-Mihani. (2017). Historical Website Visit [Mawqi‘ Tarikh Ziyarat Al-Mawqi‘]. Retrieved September 12, 2017, from www.echourouk-almehani.org.

Cemahmedtedjani. (2017). The Effects Resulting from the Internet [Al-Athar Al-Najimah ‘An Al-Internet]. Retrieved September 13, 2017, from http://www.cemahmedtedjani.com.

Sukrbnat Forum. (n.d.). Sukrbnat Forum Website [Mawqi‘ Muntadayat Sukr Banat Al-Iliktroni]. Retrieved from http://www.sukrbnat.com/s29/.

Published
2019-06-27
How to Cite
Rahali, M., & Belabbes, A. (2019). Electronic games and the reluctance of students to study. Social Empowerment Journal, 1(2), 189-211. https://doi.org/10.34118/sej.v1i2.828
Section
Articles